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'''Tiny Toon Adventures: Toonenstein: Dare to Scare''' is the second ''Tiny Toon Adventures''-related game released on the PlayStation. It was developed by Terraglyph Interactive Studios and published by Vatical Entertainment in 1999.
 
'''Tiny Toon Adventures: Toonenstein: Dare to Scare''' is the second ''Tiny Toon Adventures''-related game released on the PlayStation. It was developed by Terraglyph Interactive Studios and published by Vatical Entertainment in 1999.
   
==Plot==
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== Summary ==
 
Trapped inside Baroness Toonenstein's ([[Elmyra Duff]]) mansion, [[Furrball]] with panicky pals [[Plucky Duck]] and [[Hamton J. Pig]], must avoid getting their brains swapped with Elmyra's cuddly creation and find the mansion's riches if they are able. In this haunted hide-n-seek, the only chance of escape is to redirect the mansion's "creepy" power and stop Elmyra in her monstrous machinations!
 
Trapped inside Baroness Toonenstein's ([[Elmyra Duff]]) mansion, [[Furrball]] with panicky pals [[Plucky Duck]] and [[Hamton J. Pig]], must avoid getting their brains swapped with Elmyra's cuddly creation and find the mansion's riches if they are able. In this haunted hide-n-seek, the only chance of escape is to redirect the mansion's "creepy" power and stop Elmyra in her monstrous machinations!
   
==Gameplay==
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== Characters ==
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* [[Byron Basset]]
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* [[Elmyra Duff]]
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* [[Furrball]]
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* [[Hamton J. Pig]]
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* [[Paddy]]
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* [[Plucky Duck]]
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* [[Toonenstein Monster]]
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== Gameplay ==
 
The left and right direction keys move Furrball from one area of a room to another. The up direction key moves Furrball from one room to another and through Acme Corporation emergency exits. The X button activates and fires the bomb bat disablers. The triangle button stops using the bomb bat disabler. The circle button operates the mansion elevator (full power is required to enter). The square button activates control switches to gain power.
 
The left and right direction keys move Furrball from one area of a room to another. The up direction key moves Furrball from one room to another and through Acme Corporation emergency exits. The X button activates and fires the bomb bat disablers. The triangle button stops using the bomb bat disabler. The circle button operates the mansion elevator (full power is required to enter). The square button activates control switches to gain power.
   
 
When activating control switches, random occurrences take place. If the icon icon switches to a clover, everything is fine. If the icon switches to Hamton's face, Hamton will be scared, preventing the player from using the elevator and the player must look for him. If the icon switches to a money bag the player will get a part of the code needed to operate the main generator. If the icon switches to a bomb bat, the player must quickly make their way to a disabler and use it before the bomb bats destroy the control switches. If the icon switches to the Baroness' face, the player must quickly make their way to an emergency Acme exit before she catches you. If the Baroness does capture the player, she will take them to the starting room. If a control switch is destroyed, it can be repaired by an angel bomb bat.
 
When activating control switches, random occurrences take place. If the icon icon switches to a clover, everything is fine. If the icon switches to Hamton's face, Hamton will be scared, preventing the player from using the elevator and the player must look for him. If the icon switches to a money bag the player will get a part of the code needed to operate the main generator. If the icon switches to a bomb bat, the player must quickly make their way to a disabler and use it before the bomb bats destroy the control switches. If the icon switches to the Baroness' face, the player must quickly make their way to an emergency Acme exit before she catches you. If the Baroness does capture the player, she will take them to the starting room. If a control switch is destroyed, it can be repaired by an angel bomb bat.
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==Gallery==
 
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== Trivia ==
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* Unlike the previous game for the PlayStation, Buster and Babs Bunny are entirely absent from the game. They return in ''[[Plucky's Big Adventure]]'' but without any voice acting.
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== Gallery ==
 
<gallery>
 
<gallery>
 
hamton_j_pig_cartoon_fan_art_image_3mUDaW2HiO.jpg|Hamton
 
hamton_j_pig_cartoon_fan_art_image_3mUDaW2HiO.jpg|Hamton
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PluckyElmyraHamton-Toonenstein.png
 
PluckyElmyraHamton-Toonenstein.png
 
Hamton, The Green Monster and Plucky.png
 
Hamton, The Green Monster and Plucky.png
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MonsterToonenstein.jpg
 
Byron Basset in Toonenstein - Dare To Scare.png|Byron in the ending credits
 
Byron Basset in Toonenstein - Dare To Scare.png|Byron in the ending credits
 
Byron-basset-gif-o.gif
 
Byron-basset-gif-o.gif
 
</gallery>
 
</gallery>
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{{-}}
 
[[Category:Video Games]]
 
[[Category:Video Games]]
 
[[Category:Video Games by Terraglyph]]
 
[[Category:Video Games by Terraglyph]]
 
[[Category:Video Games for the Playstation 1]]
 
[[Category:Video Games for the Playstation 1]]
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[[Category:We're All a Little Looney]]

Latest revision as of 20:01, 7 October 2023

Tiny Toon Adventures - Toonenstein - Dare to Scare Coverart

Tiny Toon Adventures: Toonenstein: Dare to Scare is the second Tiny Toon Adventures-related game released on the PlayStation. It was developed by Terraglyph Interactive Studios and published by Vatical Entertainment in 1999.

Summary

Trapped inside Baroness Toonenstein's (Elmyra Duff) mansion, Furrball with panicky pals Plucky Duck and Hamton J. Pig, must avoid getting their brains swapped with Elmyra's cuddly creation and find the mansion's riches if they are able. In this haunted hide-n-seek, the only chance of escape is to redirect the mansion's "creepy" power and stop Elmyra in her monstrous machinations!

Characters

Gameplay

The left and right direction keys move Furrball from one area of a room to another. The up direction key moves Furrball from one room to another and through Acme Corporation emergency exits. The X button activates and fires the bomb bat disablers. The triangle button stops using the bomb bat disabler. The circle button operates the mansion elevator (full power is required to enter). The square button activates control switches to gain power.

When activating control switches, random occurrences take place. If the icon icon switches to a clover, everything is fine. If the icon switches to Hamton's face, Hamton will be scared, preventing the player from using the elevator and the player must look for him. If the icon switches to a money bag the player will get a part of the code needed to operate the main generator. If the icon switches to a bomb bat, the player must quickly make their way to a disabler and use it before the bomb bats destroy the control switches. If the icon switches to the Baroness' face, the player must quickly make their way to an emergency Acme exit before she catches you. If the Baroness does capture the player, she will take them to the starting room. If a control switch is destroyed, it can be repaired by an angel bomb bat.

Trivia

  • Unlike the previous game for the PlayStation, Buster and Babs Bunny are entirely absent from the game. They return in Plucky's Big Adventure but without any voice acting.

Gallery